Signal Path

Interactive Paths

Learn by operating the systems, making decisions, and seeing what happens. Three paths, one continuous world: start with a packet, learn what keeps it safe, then zoom out to the internet that carries a billion of them.

Interactive edition

Signal Path I: Browser to Server

Journey of a packet from browser to server.

The same request path taught in How Networks Work, Acts 1 and 2, played instead of read: 24 guided missions across DNS, TCP, routing, Ethernet, and NAT, with XP, ranks, relics, and unlocks. No terminal required, and an 8-bit arcade mode if you want it with chiptune.

An ordered interactive course covering topics from Acts 1 and 2 in 24 missions. It records progress locally. Act 3 remains in the complete How Networks Work course.

Start Interactive Course →

Or play the 8-bit arcade edition instead.

Interactive Collection

Signal Path II: Trust and Identity

How the web proves who it is, and how it remembers who you are.

Explore how the web establishes trust and remembers identity through TLS, certificates, SSO, OAuth, sessions, and tokens. Four standalone experiences, no fixed order, no completion tracking.

Interactive Collection

Signal Path III: Internet Infrastructure

One server becomes an internet.

Explore how one server becomes an internet through server models, load balancing, firewalls, and BGP. Four standalone experiences, no fixed order, no completion tracking.

Different mode

You just ran BGP on the decision tree. Run it again with chiptune.

The arcade's final level is the backbone. Finish BGP here and Level 3 unlocks in there.

Enter the Arcade →